Hamster Kombat is one of the most popular Web 3 clicker games hosted on Telegram. It belongs to the “Play to Earn” category of crypto projects. With over 250 million players globally, it has gained massive adoption and popularity. Despite this, the team behind the project has remained anonymous. Here are four key things to know about Hamster Kombat, as revealed by its founders in an email response to The Block.
1. Inspired by Notcoin but Unique Hamster Kombat’s founders revealed that the success of Notcoin inspired their project but is different as they incorporated their unique style and drew additional inspiration from the popularity of social media games in the 2010s. They stated, “We were inspired by the success of Notcoin and the popularity of social media games in the 2010s. So, we took the best of both and added our philosophy of unity and a lot of educational content.” Additionally, they admired meme stocks and social media, particularly the GameStop and Reddit stories, where retail investors showed their power over Wall Street.
2. Planned Second Airdrop The founders have long-term plans for the project and announced that a second airdrop is scheduled for the next two years. They emphasized their commitment to the project’s longevity, saying, “The game will go on, and there will be a second season with the second airdrop in the next two years. We think the token, which will belong to millions of users worldwide, holds a huge value.”
3. Strong Aversion to Bots Maintaining the project’s integrity is a priority for the Hamster Kombat team, and they are determined to clean out bot accounts. Bots are a major challenge for Telegram-based clicker games, and the team plans to follow in the footsteps of Notcoin, which successfully banned around 20% of bot accounts. The team stated, “We see everyone trying to flood bots, and we will clean them up before the listing. Notcoin was able to ban around 20% of bot accounts, so we’ll try to do the same… Using bots and referral cheating will be punished.”
4. Targeting 1 Billion People Hamster Kombat aims to reach 1 billion people globally with their project. The founders describe it as an edutainment project with a mass adoption mission. They said, “Our mission is to reach 1 billion people worldwide who will be a part of this whole project and will be learning about the blockchain and web3 worlds. We also care about financial literacy and universal basic income, and it looks like we’re becoming one of the biggest projects in this area.”
What to Know
Hamster Kombat is especially popular in Nigeria, where it ranks alongside Tapswap among the Web 3 clicker games embraced by the Nigerian crypto community. It uses the Open Network blockchain (TON) owned by Telegram and leverages the scalability of the TON blockchain to grow its community.
Hamster Kombat is making waves in the Web 3 gaming space, combining elements of education and entertainment to drive mass adoption and financial literacy.